10.03
How do learning institutions like libraries and museums must change to take advantage of the learning opportunities provided by new digital media ?
How should African libraries and museums embrace the digital age and size the opportunity to archive all of the traditional and modern data ever produced on the continent.
- Inspiring the technological imagination: museums and libraries in a digital age
- Libraries: setting the context
- 1. Mobile media
- 2. Teen websites
- 3. Games and gaming
- 4. The case for virtual libraries
- 5. Media workshops
- Museums: setting the context
- Mobile experiences in art museums
- Museum collections: digitization → dissemination → dialogue
- Virtual museums: where to begin?
- Online (art) museum experiences
- Learning from the edges, Part 1: the importance of play
- Learning from the edges, Part 2: technologies of participation
- A bibliography of resources and weblinks
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